Showing posts with label textures. Show all posts
Showing posts with label textures. Show all posts

Monday, March 2, 2009

test render



No lighting, ambience way up. just to see if the textures were lining up correctly. The train needs to be unwrapped and straightened out too.

WIP


SO I've been working on low poly modeling and painting textures. Here are some test renders of my current doodad. The model is based on concept art from http://www.nuclear-dawn.net/ . As an exercise my roommate (a rather awesome environment artist) grabbed a concept he liked and challenged me to do something with it. This is where I'm at.
model finished: